Mutant units won't be affected by a mutant spread Red Death. They will be able to spread Red Death to other non-Red Death hexes automatically for a single Radiation Charge with one hex. Mutants that initiate a turn in the Red Death will absorb eight Radiation Charges on a single turn.If another user deploys a supply drop, it will cause an explosion at that location. Borderlords can deploy a fake supply drop at a certain spot on the next turn.It will start damaged and won't heal or gain any experience naturally. Cultists will begin a game using a crippled GDR.All units will be able to make use of Xenological Camouflage to gain invisiblility.Here’s a look at the detailed CIV 6 patch notes: Red Death Season 2 - Faction Unique Abilities Officials at Civilizations 6 have released the official patch notes which also implements a number of important bug fixes in the game.Īlso Read | How To Get The Dog In Warzone: Get A Canine Companion For Mortal Support CIV 6 patch notes The CIV 6 update also brings a set of unique faction abilities which will be applicable for both old and new cliques. The game has recently received a new update 1.04 which highlights Red Death Season 2, a brand new iteration of the PC multiplayer mode. Civilization 6 is a highly popular turn-based strategy 4X video game from Firaxis Games.
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